Using their new First Guardian powers, they’ll step into the old timeline, retrieve their friends, and head back to Earth in the locked timeline.Īs soon as MSPAR transports themselves back to the original timeline, they realize something is wrong. Eventually, MSPAR reaches the conclusion that they can go back to Alternia to get their friends. They’re interrupted by an unknown entity who begins to speak to them directly. They begin to wonder about their old friends back on Alternia from the first Friendsim. The volume starts out a few years after Pesterquest, with MSPAR reflecting on the course their life has taken. In addition to this, some volumes will have a secret third achievement that unlocks through various criteria. There’s no limit to how many times the player can fail and try again – the game won’t kick them back to the main menu.Īchievements consist of one achievement each for the two major branching paths in each volume. It is also possible to get various game-over states – these will result in a short sequence and then a chance to replay from a checkpoint. It’s up to the player to decide which path feels like it fits the situation better. Neither of these is a “bad” ending, just a different path forward. The endings in each route roughly correspond to MSPAR trying to convince their old friends to leave Alternia and return to Earth with them (“Salvation”), or MSPAR working to help them fight back against the oppressive systems of the Empire (“Revolution”). One you have access to MSPAR’s palmhusk (phone), the device will also be accessible from the bottom menu by clicking on the phone icon. There are a series of buttons on the bottom of the screen that control access to the game menus. Typically, interaction is handled by the left mouse button. In these cases, a short explanation will be provided to help the player along.įriendsim 2 is designed primarily to support mouse input. There are times that the game will diverge from the standard visual novel gameplay. This allows you to maintain different save files that correspond with different possible branching choices. If you save your game, all data about your choices, route completion, and other variables will be saved along with it. Some of these choices will have far-reaching consequences on future volumes, so consider your choices carefully. Gameplay consists mainly of a visual novel with a variety of branching choices to make. Hoping to retrieve the friends they made during Friendsim from Alternia, MSPAR decides to use their newfound powers to teleport back to Alternia and pick everyone up and take them back to Earth. Set four and a half years (two sweeps, six perigees) after the events of Hiveswap: Friendsim, the story picks back up with MSPAR after they receive their First Guardian powers at the end of Pesterquest and create the locked timeline. In addition to this, various quick-time events and minigames present themselves throughout the game. These include an Ace Attorney-style investigation and trial sequence. In addition to the core visual novel gameplay, Friendsim 2 features a number of variant gameplay types in various volumes. They can also restart the game from the beginning of any previously completed volume, allowing them to branch the story in a different way. The player’s saves store the persistent game state from the time of the save, including previous choices, allowing the player to maintain multiple saves in order to see how different actions affect the game’s outcome. There are also numerous smaller decisions that may carry forward and be referenced in later volumes. The game features two primary endings to each volume (called “Salvation” and “Revolution”), which carry on to subsequent volumes and impact future events in the story. The core gameplay centers around interacting with a variety of characters from the Hiveswap franchise and making decisions that branch the story at various points. Its first volume was published on April 13th, 2022, with updates approximately once a month until all 14 volumes are released.įriendsim 2 is primarily a visual novel, featuring a novel-length script with fully voiced dialogue (although narration is unvoiced). Friendsim 2 is an episodic visual novel developed and published by Studio June Games.
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